The indie game studio Pixel Forge just hired you as a junior color technician. Every sprite in their new game gets its color from a paint recipe — a ratio of cyan drops to magenta drops. Your job: scale recipes up without changing the color, prove your batches are consistent on a graph, and judge which artist mixed the truer shade. Get the ratios right, or the whole game looks wrong.
At Pixel Forge, a color is never just "pink." It is a ratio: for every 2 drops of cyan, add 3 drops of magenta to make the studio's signature "Sunset Pink" (a 2 : 3 recipe). The hard part is staying exact when you mix a tiny test batch or a giant tank — the ratio has to stay the same, or the color shifts.
How can a ratio table and a graph prove that two different-sized batches are really the same color — and help you compare two recipes fairly?
By the end of this WebQuest you will submit a Color Lab Report for Pixel Forge. A complete report must:
Deliverable:
One Color Lab Report (completed ratio table + a sketched or described graph + your recipe comparison with a reason) AND this page saved as a PDF or DOC with your name from the bar at the top.
Work through the steps in order. Each step builds one part of your Color Lab Report.
The Sunset Pink recipe is 2 drops cyan : 3 drops magenta. To mix a bigger batch, multiply both numbers by the same amount. Copy this table and fill in the magenta-colored blanks.
| × | Cyan (drops) | Magenta (drops) |
|---|---|---|
| ×1 | 2 | 3 |
| ×2 | 4 | 6 |
| ×3 | 6 | ? |
| ×5 | ? | 15 |
| ×8 | 16 | ? |
Worked example — the ×3 row:
Cyan: 2 × 3 = 6. Magenta: 3 × 3 = 9. So the ×3 batch is 6 : 9 — still Sunset Pink, just bigger.
A ratio table hides a useful pattern: in every Sunset Pink row, magenta is bigger than cyan by the same comparison. Look down both columns. Cyan goes 2, 4, 6, 10, 16 and magenta goes 3, 6, 9, 15, 24. Every pair simplifies back to 2 : 3.
Now prove your batches are the same color. Plot each pair as a point (cyan across, magenta up). The grid below already shows the ×1 and ×2 batches. Find where the ×3 batch (6, 9) belongs and notice how all the points line up.
Two artists send you their "pink" recipes for the same boss-monster sprite. You must pick the one that is more magenta-heavy (the pinker shade). Compare them fairly using equivalent ratios.
Worked example — compare 2 : 3 vs 3 : 4 fairly:
Make the cyan parts match. Maya 2 : 3 ×3 = 6 : 9. Devon 3 : 4 ×2 = 6 : 8. Same cyan (6). Maya has 9 magenta, Devon has 8. Maya's recipe is pinker.
Put it together: your completed ratio table, your three plotted points (and the fact that they form a straight line through the origin), and your recipe comparison with a clear reason. Then take the self-check below.
Use these Neft Teacher tools as you work. They open in the same window — use your back button to return.
Your Color Lab Report will be scored on this rubric.
| Criteria | 4 · Lead Artist | 3 · Color Tech | 2 · Apprentice | 1 · Getting started |
|---|---|---|---|---|
| Ratio table | All blanks correct; multiplying both columns shown. | One blank wrong, method clear. | Some equivalent ratios attempted with errors. | Table mostly blank or incorrect. |
| Graphing ratios | All points correct and clearly on one line through origin. | Points correct; line idea partly explained. | Points plotted with errors. | No points or no graph. |
| Comparing recipes | Correct choice with equivalent-ratio reasoning shown. | Correct choice; reasoning thin. | Attempts comparison; reasoning unclear. | No comparison made. |
| Math language | Uses ratio, equivalent, origin correctly throughout. | Uses most terms correctly. | Few math terms used. | No math vocabulary. |
| Self-check | 6 of 6 correct. | 5 of 6 correct. | 3–4 of 6 correct. | 0–2 of 6 correct. |
Pixel Forge · Color Lab Report — pairs with the Evaluation rubric above.
CCSS 6.RP.A.3a.
Answer all six. Click Check My Answers when you are done. These match the steps in your report.
Your score also saves to the panel at the top. Use Save as PDF or Save as DOC there to turn in your Color Lab Report with your name.
You did exactly what real game artists and color scientists do: you kept a color exact across any batch size, proved it on a graph, and judged two recipes fairly. A ratio table, a straight line through the origin, and a fair comparison are the same tools used to color every sprite in a game — and to mix paint, dye fabric, and tune photos. Pixel Forge's boss monster is going to look perfect.
Invent a third recipe that is between Maya's and Devon's in pinkness. Prove it with equivalent ratios.
How does the graph show that two batches are the same color? ¿Cómo muestra la gráfica que dos mezclas son el mismo color? Explain in 2–3 sentences.
Game artists, paint chemists, and photo editors all use ratio tables and graphs to keep colors consistent — exactly the skill you just used.
Neft Teacher · Grade 6 Math · Unit 3 · Ratio Reasoning · 6.RP